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Getting Girls into Game Careers

cbnetwork | October 22, 2008

If you’re familiar with the gaming industry, the name Jade Raymond more than rings a bell. As the lead producer of one of last year’s best games, Assassin’s Creed, Raymond was in the limelight when it came to pre-release interviews and promotion. But her position as increasingly popular female in an industry long dominated by men soon became the source for much buzz and controversy amidst gamers and gaming journalists.

Although Raymond hasn’t let it stop her, sexism can be a barrier between women and careers in tech-related industries — whether it’s because of others’ opinions or their own biases towards the field. It’s a good thing women like Raymond and Stephanie Gelish, an E-Gaming student at Champlain College (Burlington, VT), are making the effort to change things. While Raymond is making strides by setting an example, Gelish, the founder of campus club GameHers, aims to bring more girls into gaming on the both the creative and consumer level.

If you want to know more about Gelish and what she’s doing to change gaming and girls’ idea of it, head over to “Game It Up — Girl Style.”

– Genevieve M. Blaber

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